McPherson


Statblock

‘Walkabout’ McPherson (Walker) CL 2

Medium Human scout 2
Init +8; Senses low-light vision; Perception +12
Languages Basic, 2 unassigned

Defenses Ref 19 (flat-footed 17), Fort 16, Will 11
hp 30; second wind +7/15; Threshold 16
Immune +5 to Fortitude Defense against extreme heat and cold effects

Speed 8 squares
Melee shockboxing gloves +2 (1d4+2) or
Melee knife +2 (1d4+2)
Ranged slugthrower pistol +3 (2d6+1)
Base Atk +1; Grp +3

Abilities Str 12, Dex 14, Con 12, Int 14, Wis 9, Cha 9
Talents Long Stride

Feats Armor Proficiency (light), Skill Focus (Perception, Stealth), Weapon Proficiency (pistols, rifles, simple)
Primary Skills Endurance +7, Initiative +8, Knowledge (galactic lore) +8, Knowledge (tactics) +8, Perception +12, Pilot +8, Stealth +13, Survival +5
Secondary Skills Acrobatics +3, Climb +2, Deception +0, Gather Information +0, Jump +2, Knowledge (bureaucracy) +3, Knowledge (life sciences) +3, Knowledge (physical sciences) +3, Knowledge (social sciences) +3, Knowledge (technology) +3, Mechanics +3, Persuasion +0, Ride +3, Swim +2, Treat Injury +0, Use Computer +3
Possessions armored flight suit (+5 armor, +2 equipment), knife, shockboxing gloves, slugthrower pistol, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), datapad, field kit (2 condensing canteens, sunshield roll, 7 day food supply, 24 filters, 12 atmospher canisters,, 2 glow rods, 2 breath masks, all-temperature cloak), syntherope, tool kit

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