RPG Rules


Saga Edition Conversion

We’re using the Star Wars: Saga Edition rules to power the role-playing side of our Battletech campaign. Here are specific rules and tweaks to accommodate Battletech sensibilities.

Prohibitions

  • Force Powers: All Force powers are prohibited as is the Jedi base class.
  • Droids: The Battletech setting is completely lacking in robots or droids of the style found in Star Wars. Thus they are not included for setting purposes.
  • Vehicles & Starships: Most of the vehicles and starships are replaced with their battletech equivalents, thus they too are not included. The Battletech setting largely lacks things like anti-gravity technology, repulsors, or artificial gravity not generated through the acceleration method. So while it might be possible to “adapt” and argue for a specific vehicle or piece of equipment, keep in mind it must meet these principles
  • Biotech and cyberware while not unknown in the setting is also incredibly rare, and unknown by the vast majority of citizens. The Battletech setting rejects the ideas of trans-humanism, so bio-modification or cyberdization is not practiced and virtually unknown (save the latter of course, which includes prosthesis replacement for injuries). In general, the civilizations of the Battletech setting are much more culturally conservative than we are now.
  • Stun Weapons: Also all blaster type weapons lack the Stun function. In Battletech, these weapons are very much laser weapons, and the technology does not exist for a “stun” setting.
  • Prohibited Gear Index: A list of equipment that’s unavailable in the Battletech universe.

Credit Conversion

The conversion rate between SW and Battletech is that Battletech items prices are around 32% of those in Star Wars. If you all still have cash on your character sheets, multiply by 32% to get the “Battletech” equivalent (which would be in C-bills or COmStar bills). The reason this is important is for people that want to have their own mechs, or wish to invest in them in the future. Mechs are very, very expensive (in SW money a light mech at 3mil C-bils would cost 9,375,000cr!).

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