Obsidian Frontier, Chapter 8: The Voyage of the Scorpion

The notes for “The Voyage of the Scorpion”, Chapter 8 of the Obsidian Frontier campaign, are now online.

A humanitarian crisis is unfolding in Obsidian Bay. A massive blizzard has suffocated the unprepared frontier town in snow, killing dozens outright and threatening dozens more with death by exposure. Many of the city’s ramshackle buildings and patchwork tents have collapsed, leaving hundreds without homes.

Obsidian Bay’s heroes are banding together to find supplies, care for the wounded and homeless, and combat the threat of monstrous predators circling the town, but it is not enough. An influx of supplies — building materials, food, weapons — is needed or the town itself might falter.

To that end, prominent citizens in the fledgling city banded together to fund a voyage to Gryrax, the capital of the Principality of Ulek. Initiated by the gnome Burgell, the mission quickly gathered momentum as others in the city donated coin toward the expedition.

The Scorpion— a well-known cog and sometime privateer — has been secured to make the run to Gradsul. Its captain, Raris Armbruster, is promising a swift run down the coast, sea monsters and aquatic goblins be damned! Read the full saga.

Obsidian Bay Pinterest board additions:

Web Resources:

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The Heart of Darkness Campaign launches

The Heart of Darkness, our second playtest campaign for D&D 5th Editionhas launched.

While our first playtest campaign, Obsidian Frontieris a traditional low-level sandbox game, The Heart of Darkness looks to really put 5e through its paces by leveling up the player characters after every session.

This one-session-per-game approach is meant to do in a few months what it would normally have taken years to accomplish: advance the PCs from 1st to 15th level. Our low-level experimentation in Obsidian Frontier has shown D&D 5e to be every bit as fast as it was billedto be … but we don’t know if that will hold up at higher levels.

At the same time we don’t want to just roll up 15th level characters and call it done. That would allow us to test those characters, but we’d lose the organic evolution of the characters that makes D&D so much fun. The Heart of Darkness solves that problem by rapidly accelerating character advancement. In someways it’s more work — we all have to advance our characters each week, and the DM never has a chance to adjust to the current power level — but it also allows us to kick the tires on 5e in ways that one-shot playtests simply can’t.

Like Obsidian Frontier, the new campaign takes place in the World of Greyhawk. This time though, it’s set in CY 650, a little more than 50 years after our original Blackrazor campaign. The idea is that this is a “legacy” campaign, one that inherits — but is not bound by — the history of our earlier campaign. It’s a stranger, more progressive Greyhawk with non-lawful good paladins, tiefling warlocks, dragonborn sorcerers, and dwarven wizards. It’s an approach that would have shocked and enraged our traditionalist selves back in 1999 … but it provides the maximum flexibility we need for testing all of 5e’s races and rules.

Exploring the Obsidian Frontier

Our Obsidian Frontier sandbox campaign for D&D 5th Edition is proceeding nicely aided by the release of the Dungeon Master’s Guide in December 2014.

Chapters 1 and 2 has seen our heroes explore the Caverns of Quasqueton, home to the (allegedly) deceased adventurers Roghan the Fearless and Zelligar the Unknown (as featured in the B1 In Search of the Unknown).

Continue reading Exploring the Obsidian Frontier

D&D: In Search of the Unknown, Part 1

The Obsidian Frontier campaign gets under way with In Search of the Unknown, Part 1, in which a group of fledgling heroes takes on the Caverns of Quasqueton. Read the saga on the GriffWiki.

We’ve added a number of pages to the wiki to support the campaign:

  • Obsidian Bay, CY 515: An overview of the city as it existed two years after its founding
  • Obsidian Frontier Primer: Essential NPCs, locations, and other organizations for the campaign
  • Obsidian Frontier Saga: All of the adventures associated with the campaign.
  • Frontier Era Category: A new category collecting all of the wiki pages related to the Frontier era
  • The Pomarj: An overview of the peninsula where the campaign is based. Updated to include information about the historical  baronies associated with the region.

"Hit Hard, Hit Fast. If that doesn't work, run like sissies."